Starting
from ‘bad habits’ such as lying, excuse-making
and fantasizing, these games really get players of all
ages talking. Enjoy the fun of Fantastic Fibs
and Wicked Whoppers, The One that Got Away, Magic
Islands & Strange Planets and many more. Notes
with each game description suggest ways of developing
stories coming out of them in both oral and written
form and give hints on alternative uses in such areas
as therapy, counselling and emotional intelligence/moral
teaching. |